Process & contractsSeptember 30, 20264 min read

How long development takes: stages and timelines

In short

InterLAB's references by project type: a landing page — 2–4 weeks, a business website — 1–2 months, a catalog or online store — 2–3 months, a product MVP — 6–12 weeks, a turnkey product — 2–4 months, complex multi-module systems — 4–8 months. The exact timeline is determined by the scope and by how quickly decisions are made on the client's side. A promise of "a full product in a week" is almost always a marker of a template or cut corners.

Contents
  1. 01What a timeline is made of: the stages
  2. 02References by project type
  3. 03What stretches a project
  4. 04What speeds things up
  5. 05Why "turnkey in a week" is a red flag
  6. 06How we keep deadlines

What a timeline is made of: the stages

A project's timeline isn't one number — it's a sum of stages, and progress is visible at each. The standard sequence:

Design and prototype0–2 wkDevelopment in sprints2–10 wkStabilization and launch10–12 wk
An example 12-week MVP — the upper end of the 6–12 week reference. The brief and estimate happen before the start.
  1. Brief and estimateafter reviewing the task

    At InterLAB, the estimate comes after the brief and a review of the task.

  2. Design and prototypeweek 2

    For an MVP, the clickable prototype comes before development; the timeline is set once scope is agreed.

  3. Development in sprintssprint — 2 weeks

    Two-week sprints with a live demo at the end of each.

  4. Stabilization and launch

    Then stabilization, testing and launch.

The practical meaning of staging for the client: you don't wait for the finale to see whether the project is heading the right way. The first working demo appears within weeks, and the course can be corrected along the way — fundamentally cheaper than finding everything out at acceptance.

References by project type

Ranges from InterLAB's practice — given a fixed scope and timely client decisions:

Landing page

Timeline
2–4 weeks
What's included
Structure, design, build, analytics, launch on your domain

Business website (4–7 pages)

Timeline
1–2 months
What's included
Structure design, visuals, content, SEO base

Catalog / online store

Timeline
2–3 months
What's included
Product cards, filters, cart, payments, admin panel

Product MVP

Timeline
6–12 weeks
What's included
Core scenario, backend, admin, analytics, release (prototype before development starts)

Turnkey product

Timeline
2–4 months
What's included
Roles, portals, integrations, production rollout

Complex systems

Timeline
4–8 months
What's included
Many modules, deep integrations, data migration, staged rollout

What stretches a project

In our experience, timelines slip most often not because of "slow programmers" but because of these five factors:

  • Waiting on the client's side: content, access, answers. A silent week is a week added to the timeline.
  • Integrations with external systems: third-party APIs, banks and approvals run on their own calendar that neither side controls.
  • Scope changes mid-flight: every "while we're at it" is an honest re-estimate, not a "we'll squeeze it in".
  • App-store review for native apps: Apple's and Google's review takes days to weeks and can send the app back.
  • Data migration from old systems: reconciling real data always takes longer than the demo spreadsheet suggests.
A silent week is a week added to the timeline.

What speeds things up

The mirror list — what compresses the timeline without cutting quality:

  • Materials ready at the start: texts, logo, price list, system access — stages don't idle.
  • One decision-maker: approval "by the whole department" doubles every iteration.
  • A fixed scope, with wishes collected into a phase-two backlog instead of cutting into the current sprint.
  • A staged launch: the core first, the rest after — the product works and delivers value while being completed.
  • Ready components for standard tasks: authentication, payments and notifications aren't reinvented.

Why "turnkey in a week" is a red flag

Promises like "a full website in 3 days" or "an app in a week" are mathematically possible in only two ways: it's a template with a swapped logo — or a project without design, testing and analytics. Both become visible later: the first when you need to change something, the second on the first real users.

Short timelines by themselves aren't a scam — what matters is what exactly is promised.

Honest short timelines

  • A clickable mockup in 2–3 days is an honest, useful thing (we make one for free before any talk of money).
  • A landing page in a couple of weeks is reality.

The red flag is the combination

  • Complex product
  • Unrealistic timeline
  • Zero questions about your scope

How we keep deadlines

Four mechanics that turn a reference into a commitment:

Fixed scope

How it works
The scope is fixed at the brief together with the "not included" list — the timeline's main bodyguard

Sprints with demos

How it works
Work runs in two-week sprints with demos, so a slip shows in two weeks, not in a quarter

Buffer

How it works
A buffer is planned for integrations and external dependencies in advance

Honesty about slips

How it works
If the timeline does slip — we say so immediately and come with options (narrow the stage, move items to the next one, add hands), instead of staying silent until the deadline
Tell us about your task — we'll review your request and get back to you

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